EduTech from a Teacher-Coder: Engagement Without the Game

How to create meaningful, real-time engagement with a workflow that’s simple and actually usable in class

Whether you teach remotely like I do or are working in-person, you know that student engagement in the lesson is a paramount concern. It is important that students not be passive recipients very often or for long periods.

Gamification enthusiasts and coders who have not taught middle school seem to often believe that the answer is to make studying something more like an XBox adventure. Add music, competition, points and tokens and they will learn without even knowing it!

But I want my students’ cognitive load carrying the lesson, not the rules of the game or the points they earned or the banter with the other team. To this end, I developed “live session” interactive versions of many of the Innovation apps.

The workflow goes like this: the instructor starts a host instance of the activity, copies a special participation link and send it to students, who then get a screen for interacting. Live sessions turn the activity into an interactive activity that fosters engagement through inquiry, curiosity, discussion, debate, reinforcement.

I use the TestApp and the Étude live sessions to debrief after a test or to review for tests. the teacher screen displays the questions one at a time. The teacher host opens the session to responses and closes after the time. Student responses are displayed anonymously for debriefing.

“Engagement isn’t just activity—it’s thinking.” 

I use the Grammar app live session in my French classes. I can display the prompt to the screen, open for student responses, they then submit their work and I can display anonymously for debriefing. This is exactly the same as the assignment, just displayed in a different interactive form.

The Media powerpoint application I use most often for teaching social studies and for my advanced French courses where I am delivering content. This is a very powerful and flexible application that will be discussed in detail in a later post. Suffice it to say for now that the media live sessions have all the tools we need to get brief and extended student replies and reactions, from short answer to multiple-choice and even a selection of emojis!

One of my students remarked that the live sessions were kind of a boring Kahoot! I laughed and replied that was the intention! No points, music, sound effects, rankings, scores, goofy animations. The focus is on the lesson. If anything is to be entertaining, it’s going to be me!